So I'm making a ranger character for my final year project. The character is intended to be in a similar style to Guild Wars and will involve some study of anatomy, as well as fabrics and hard surface armour. I've enclosed some of my concepts, intended out come, and progress sculpts. any crits or comments would be really…
Hello I have been watching these forums for some time know and I am continually impressed by the knowledge and talent that is present. This vehicle is intended to be an off road rig or a planes cruiser, the block out is very similar to formula 1 style which I don’t mind. I am trying to emphasize an off road feel, I have…
Guys, I just watched this on youtube. [ame=" https://www.youtube.com/watch?v=sB09T--_ZvU&list=UUOKHwx1VCdgnxwbjyb9Iu1g&index=3"]Introduction to Cycles Baking - YouTube[/ame] Seems Blender now has cycles baking .It even seems to work with caustics. I wanted to ask if 3dsmax has a feature like this with mental ray.My archviz…
Hey CDQuestia, nice start but its not much to go on at the minute. I'm sure you will get a lot of help/links to tutorials from the great community here but you will need to give people more information to go on. A few things that might help: In general > Software you use/intend to use (Max/Maya/ZBrush/Photoshop etc or a…
@kat if all was straightforward as you describe i would agree. but it was not. the rate/fee was posted in USD, not ant other currency. last i checked the AU has their own currency. so the poster did intend it (whether objectively or subjectively) for western audience. and even if the intended mark was EU the rate was still…
Are you looking for a team of dynamic and talented people who are passionate about video games? Are you looking for a studio where diversity, open-mindedness and creativity are omnipresent? You’ve found the right place! Gameloft, the largest mobile-gaming development studio in Montreal, is currently seeking a talented…
Are you looking for a team of dynamic and talented people who are passionate about video games? Are you looking for a studio where diversity, open-mindedness and creativity are omnipresent? You’ve found the right place! Following the development of many successful titles on iPhone such as the Modern Combat, Dungeon Hunter,…
Thanks for the additional information. We have a crash bug caused by tooltip display when using monitors with different resolutions and scaling settings that we intend to fix very soon with a new build, it's good to hear that setting both monitors to 100% seems to have resolved it. As far as viewport maximize, yes,…
Oh I didn't even know this courier, just looked him up. *dramatic music on* Well Dango wasn't as majestic as this fine, awe-inspiring specimen of fish, rather a fairly shabby-elephanty blob (no offense to the creator intended). I'm certain that with this courier's superior elegant style his bouncing movement would become a…
I'm having an issue with the glare camera post fx in mental ray. It works fine with single F9 renders but in animations it seems to ignore it and i'm losing the glare effect. I have the luminance (unitless) value under self-illumination of the Arch and Design mat keyframed so that it increases over time. My renders show no…