Hello. I am new here at polycount. I've been hesitant and a bit scared to post anything, but here I go. I am currently working on a Star Guardian Ahri concept by Paul Kwon. My goal is to get it as close to the League of Legends in-game model/style as I can. I'm still figuring out packing the UVs. I think I will be tweaking…
Hi, a 3D Concept/exploration for the DPS french Challenge . I chose the Fètprox sages. Its supose to be a consul of 3 sages (half organic half machine) connect to their own stuctures with cables. I have just pose the main shapes. Now I try to focus on 3D modeling with a concept already draw for find a job quickly
de_cbble Thanks mate , for the detail I looked at all the transformers film for part and structure reference and decided that the best way to approach it was to build it up in layers. start with the exo skeleton , then panelling which acts as the muscle layer and finally then the armour. I also decide early on that design…
Two movies of the technology behind the game(the Euphoria engine) have been released.Sorry for the dutch link,i couldn't really find it on an english site,but basicly they say what the movies are about. Next gen Star Wars IMO this gives a new meaning to "next-gen". Could be alot of fun messing with those stormtroopers ahah.
I am the lead tester for the Expanded Universe mod for Battlefront 2. We plan to add The Vong From the Star Wars Expanded Universe into the agme. Join or team here http://poinda.maxmax6.com/Expanded_Universe/index.php?showforum=8 We need moddlers and skiners. are website is here: http://eu.swbffiles.com/index.htm Thank u…
http://www.foxnews.com/story/0,2933,270874,00.html This was news to me...then again...I might be behind. In the article towards the bottom, Lucas mentions the development of two new live action movies based in the Star Wars universe.
Been modeling a star wars ship i want to 3d print for our RPG game. Looking to drop in Zbrush to sculpt panel lines and other details and bake it onto a lower poly. Using 3dsmax to model. I want to port to unity or unreal after. Ship is based on the YT 1760 i believe: https://starwars.fandom.com/wiki/YT-1760_small_transport
General Information: You will sign a NDA doing work for us! Company : To be disclosed on further contact. We require all team members and star wars council to be state-side because in the future we will be paying with royalties and/or cash deposits. After the project is finished you will be paid if the project fails, but…
Thanks. poopipe it's what i suspected yeah. Chat GPT starts to produce so true sounding BS sometimes it's hard to disbelieve. Turned out everything works in Photoshop mostly when you use standard Adobe Material as template in Designer. I just accustomed to use my own. Once I switched to default everything is ok in…
I have been working on some environments, that is heavily inspired by the Star Citizen world. I would love some critique on everything if possible :) The hallway and four way connecter room are suppose to be a bit grungy in texture. While the crew quaters are more clean. Currently one of the areas that i am working on.…