My question is twofold, and regarding item flavor text and dota lore. 1: has anybody seen a noticeable difference in ratings/comments on items with lore related flavor text vs. more technical/matter of fact descriptions? (or none at all) - specifically something that tells a story about the item vs. one that just states…
Hi guys I am used to adding more curve points on splines in Maya before extruding to help focus the poly count towards certain corners and areas. I would like to the same in 3ds max however after using the normalise spline modifier, collapsing the stack and fusing unwanted vertexes together the end extruded wasn't pretty.…
Did you try moving everything except one piece of the tile out of the "live area". You should rebuild your material, it more then likely baked it into a shell material. Even if you see your old material and it has the white triangles in the corners its more then likely been added into a new "shell material". Eye dropper…
I dont understand the question? You can put details on your normalmap by using nDo and then use the detailed normal with DDO. Why is the highpoly mesh so similiar to the lowpoly. Doesnt make much sense to use a normalmap then.
Hello everyone, I'm making a new piece for my portfolio and I'll be posting here to show my progress and hopefully hold myself more accountable. The concept is by Taras Kuznetsov https://www.artstation.com/artwork/bg3DVg?collection_id=702593 The goal of this project is too: - have a full character from top to bottom with…
This is a tough one.. for any composition everyone will tell you: What's the story you want to tell/show. So when seeing this section of the cave i'm aksing myself: * How does the spaceship comes into the cave ? * Is this the entrance and is this by night ? * Is this shortly after the crash (so the spacecraft light the…
Hi Pior. Good suggestion. I will however still need to add the detail in Zbrush before handing over a file to them, so I will still need to get a workable mesh in Zbrush.
Thank you Eric! That is genuinely so kind of you to take time out of your day to help improve a random stranger's work. Did you mean add edge loops to the scroll length-wise or rather ones to the spiral of the scroll so it doesn't have as many sharp edges? I hear you about the bricks and kind of agree, just needed to hear…