Is there something similar in max like exporting a bip file? I have a animated biped arms, but the weapon is linked to a simple box. The box contains the animation movement. Is there a way I can export that animation? thanks.
I have used texporter ever since I started using max, but its pretty limited, and doesn't let me export it how I want. Anyone know of another UV exporter for max?
I can't seem to find the best export preset for Marmoset toolbag 3. There is a Toolbag 2 export guide, but not for toolbag 3. Is there a certain existing preset, or best export settings described somewhere?
Hello. I cant figure out how to export textures from 3d coat to Keyshot. The exported model seems to lack the metallic lustre and the depth in bump maps. Please help.
Hi everyone Is there a way to export every output I have to one single PSD file? Right now when I try to export to psd it create layers and make only one file Thanks!
Hello everyone,Does anyone know if it is possible to continue the same script after the export is done? I have a simple script that deletes unselected objects, clans empty layers, and then exports selected objects but I would really like it if I could undo all of that after the export is done and not have to do it manually.
There aren't a lot of variables that can be entered for this option, but when exporting a level from sandbox to run in launcher.exe, end up with the majority of brushes and entities not getting included. Since there really aren't really many options in "export to engine" button, wondering what else affects the export. The…