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FBX exporting error

Hello,


I am attempting to test a mesh and base textures in game, but the model comes in from maya (fbx) extremely messed up (see attached).

I fixed this before by switching from the 2013 fbx exporter to the 2012 fbx exporter. Now, however, I am getting the issue no matter which fbx exporter I use. I have tried all of the available exporters (2014-2006) to no avail.


Has anyone else had this issue? What do?

Software: Maya 2014.

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