Below are observations that were made to the cocept art lookingat the hero piecs and modualr pieces and higlighting what cwould be repeated in the scene and workng the the centre of the scen where the yours eyes would be directed straght away. Modular Elemens Focal Points Red- MAIN Blue- Secondary
Hey guys, this is a new scene that I started this month, The concept art is by Atey Majeed Ghailan. I started learning how to use Substance Designer back in December, and I wanted a scene where I could practice some of what I have learned so far from it. Here is my scene so far I would love to hear what you guys think !…
HELLO FELLOW PARTNERS IN ART ! I've started a scene a week ago. I met a random guy in World of Warcraft Arena. We spoke on the team's vocal system and he made me discover the city he lives in. Plovdiv is a lovely town in Bulgaria and I felt in love with the mood so I decided to make a scene out of it :) I'm working in my…
Hello, trying to finish up this scene but I'm looking for some feedback to see what it still needs. My goal with this scene was to experiment with movement. I was also trying to practice making some cool useful houdini tools. I am still going to add some moss on top of the rocks and castle surfaces as well as just touching…
This scene looks great! So one thing about lighting that took me a while to wrap my head around is that the color of shadows is determined by your ambient light. I'm a character artist, so my experience is limited to pretty simple lighting setups for presenting characters, so take what I'm saying with a grain of salt. When…
Latest progress: Update after a long time :) . Together with Bao, the character artist on the project (http://www.polycount.com/forum/showthread.php?t=138052) I went to the Treptower Park in Berlin to make some 3d scans of rocks. We got some really nice results out of it with some cleanup and made alphas and brushes for…
Whenever I use the emissive effect it will cause the whole scene to glow instead of just the thing that should glow. For example lets say you have a lightsaber since thats something we're all familiar with. You want the blade portion to glow, but not the hilt or the person holding it. The only thing I've discovers thus far…
Hi everyone! First of all, I apologize if I have put this thread into incorrect section. Second, nice to meet you! I am just an amateur 3D hobbyist, started using Blender maybe few months ago. Anyway, I have a question for much more experienced modelers than me :smile: I am planning to make a static camera survival horror…
Work in progress https://github.com/mhdmhd/MayaSceneConverter Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya, it is not a perfect conversion and it depends on rules files and how good they are but gives you a great head start. Features * Creates rules to convert…
Hey everyone! Long time reader first time poster here. Getting pretty close to graduation, so I figured I need to get more involved with the community. This is a scene I did a few months ago and I'm looking to add it to my portfolio. I've gotten great critiques from a few people, so now I want to know what you guys think…