With Valve officially announcing The International 3 I figured it would be a good time to figure out exactly how many of us are going and possibly organise meet-ups and such! It would be really cool to match some faces to usernames and hang out and watch some sweet doters! Tickets aren't on sale yet but Valve seems to be…
A weekend of Battlefield 3 with fellow game artists. The guys over at Next-Gen Hard Surface are putting together a entire weekend of friendly Battlefield 3 playing between game art communities. Click on the image and links below for more information. Check out the official event thread for more information. Make sure to…
Hey, So i am creating a sword and I can not getting the right feel I am after for my render. Need help with proper set up of the render. I have my 3 point light rig going, fill light, back light and rim light. HELP!! Render so far. Marmoset Toolbag 3 view. Marmoset Toolbag rig setup Substance Painter 2 View
Hi all ! I am doing a front side and 3/4 view of this girl I'm working on at the moment. Never had any issues with front view or side view, but really having trouble with 3/4. Something looks real... off. I think it's the eyes but I can't figure out how to fix it. If anyone has any tips or wants to do a quick paintover it…
[ QUOTE ] Truth be told if you look at the earlier videos on IGN I'd say this game looks better then Halo 3. I'm judging this purely from the Halo 3 beta I've been playing the last couple of days. Marcus Artist - Kaos Studios [/ QUOTE ] Halo 3 may not be a work of art in its BETA stage, but damn, thats a bit of an over…
Hello, where can I find a tutorial for making Quake 3 Models with 3D Studio Max or any other tool. What does I need for 3D Studio Max for making Quake 3 Models?
My experiences so far with both MW 3 and BF 3: BF 3: Singleplayer: Holy SHIT this is fucking boring, everything feels forced and the strings puppetering my allies through the scripted events are so painfully visible I'm cringing, I can't finish this. Multiplayer: Oh hey this is pretty fun overall, shame the movement system…
I did do a little research on this. Having no luck reimporting a obj file exported from zbrush, into max, and then back at the lowest sub d. Read about Guruwave obj export/import, but the model still wont import. Morphix only seems to apply for two models in a scene already, so that wont work. Is there something Im missing…