https://vimeo.com/389656309 Hey this is a simple WIP uppercut animation on loop that I'm planning to have in my 2020 portfolio so I would appreciate any critiques that will help make this as perfect as possible. :smile: This is supposed to be a quick live action animation. Like NPC animation. Syncsketch…
I have seen in projects, that people use animations from other games... Now my question is, how would one do this? I myself would like to use an animation from Battlefield: Bad Company 2, but I don't know how to get the animation. Are any programs needed? I'd appreciate help! Thanks...
Crytek is looking for a Senior Animator! The ideal candidate would have the following: * Experience animating creatures and robots for AAA games or film * Passion for video games * Minimum of 3 years of experience in games or film * Experience with 3D Studio Max is a plus If you are qualified and interested, please send a…
Hi everyone, I'm a Spine animator and artist with over a decade of experience bringing characters and ideas to life. I'm actively looking for work opportunities and freelance work and would love to collaborate on projects that need a creative touch in both animation and art. Let's connect!
Are you exporting to FBX or dropping Maya files into Unity? Install free 'FBX Review' program. It will enable you to play animation and check whether your animation got written into the FBX file at start (Unity does it internally with Maya files anyway)... as a different sanity check, export and import an FBX file with…
Finally some Updates to share! These boston snow storms can't keep me down. So here is a video of the first playable "milestone" I guess you could say. The functionality is pretty much how I want it, and most of the animation stubs are in, some a little more polished than others but nothing is final. [ame="…
Hi everyone, Has anyone seen this video tutorial on Marmoset animation? https://www.youtube.com/watch?v=PFHQwxDP-RM Notice that the tank track teeth are animated by animating the scrolling track texture. How is this done? Displacement? Are there also other methods? thanks for your time. GIS3000
One has to distinguish: Signed distance fields or functions does define some volume. Ray Marching is one possible algorithm to compute SDF's. Another possibility are voxels.. even if "rastered". One may say that the (original) metaballs are a very simple version of SDF.. only some radius around some ball centers…
Harebrained Schemes is looking for an experienced, versatile Lead Animator who has a deep love of bringing characters and the worlds they inhabit to life. You’ll partner with the Game Director to develop exciting new IPs and define the animation style for a new and exciting game title and then lead a team of animators to…
Thank you Ryan. These are just my (personal) animation tests that I made in my free time, and that I plan to use in my new demoreel. Currently I am doing some freelance stuff (logo animations, and that kind of things), but I want to be involved in something bigger, for example, making an effects for some cinematics... or…