I bought a dell 2408WFP and i ended returning it to dell, too bad for what i expected. Coming from a CRT, you may be so disappointed as me. The dell mounts a s-pva panel and it presented so many bugs for the european version. It had like flashes and not the standard refreshing mode of lines going down. This is something…
Yes its a complex thing that turns 3D texture painting into its own fulltime job. Not sure if its still the standard beyond creature texturing. From what I'm hearing it seems Substance has been making inroads for most types of assets and surely everyone prefers actually painting the surface directly and having full…
Best reason I've ever heard for not using a service before... I always find Wix sites way too slow to load, a pain to navigate and just annoying to look at. My main gripe, as far as I can tell there's no easy direct way to get to the original images. They're always rescaled to match the res of the screen they're being…
It's complicated as hell, unfortunately. Stuff starts hurting generally because the muscles that should be doing the work are over worked and other muscles were compensating - but now THOSE muscles are over worked, there's nothing left to compensate with, so you get pain somewhere in the wrist-elbow-shoulder-back chain.…
The arm looks much less painful now, good work. The torso is still a bit twisted. I did a quick paintover if you don't mind. The green is what you currently have: her sternum/chest facing one way, and the belly button facing forward. You'll need to bring the two closer in terms of which way they are facing (the red arrows…
Looking good! I agree thought that some of the wear on the metal might be a little much trying to sculpt. I'd try to hit up any major dents and other things that actually change the silhouette slightly. For the rest id try the PS thing or Crazy Bump and just add in that little extra noise by Overlaying it. Geometry is…
Some quick running around after making some changes to how the forest is spawned: https://www.youtube.com/watch?v=htj8Vl0KVEc I saw there is a tool on the marketplace for more user friendly procedural spawning compared to Unreals built in Procedural Foliage tools. The plugin is called "Simple scatter" and really helps cut…
I have Kismet set up with a Matinee with all my camera Q's set up and I am ready to export for editing in Premier. Problem is, when i play in editor it stalls at my player start point. Here are the tuts I followed in their order 1 [ame=" https://www.youtube.com/watch?v=MmlKpB5LZYw&feature=related"]How to make a…
And i am back!! After taking a pretty long break i thought it was time to finish my church! So when i looked again with fresh eyes i bumped into the same issue i had before: lack of focal point. I like the solution i was going for: BREAKING STUFF... But i decided to go for something more central to avoid having the stained…