Hello everybody! Im very new here in polycount and also new in the cg industry and I would like to ask for advice from those who have been in the industry for a long time that may have gone through the same experience. First off, this topic may sound a little too personal since its coming straight from the bottom of my…
@christrom It looks like you're headed in the right direction. Like Eric already mentioned, what you have would be fine for baking in most high to low game art workflows. As far as a light technical critique of the model and topology: if the goal is to create accurate, detailed high poly assets with a relatively even…
Here’s the finish line. This project has officially reached the end. Overall, I’m very pleased with how it turned out. The past week became very much a polish phase. Every time I thought I was done, I kept going back and asking myself: “Can this be pushed further?” That mindset carried through the entire final stretch.…
Vagrant Story. Lots of potential there. Would love to see another Chrono Cross/Trigger game as well. I kind of agree with the thought that Final Fantasy needed to end a while ago. After 9 I lost interest, and this is coming from someone that was a hardcore completist of those games since the NES days. They just don't have…
The head may be small, but take a second look at it. I very much like the head the way it is He has a very freaky nature to him which in my opinion is why i like him. Proportions that are exageratied is a very fun thing to look at, but mostly when they are unintentional like yours. Sometimes a good idea can come from…
Since its on topic, i heard that expedition 33 is indie and used A.I. ? that is sad news to hear tbh i was rooting for them & now this comes out. (last i heard the "Art rewards", where removed from them idk how many or if all of them where.) Knew it would be infected with these people.
Hello! My idea is early 20th century climber/explorer, that has snow and frost covering his face and beard. The character has interesting old gear with him also. I really want try and improve my realistic character creation with this. I also have wanted to test xyz-texturing maps for some time and I thought this could be…
Hi everyone, We're currently building a pool of 3D Environment artists for an upcoming project and ongoing work after that. If you're looking for a stable, long-term studio to collaborate with, this could be a great fit. Rates are negotiable based on experience and quality of work. Rates are negotiable based on experience…
Thanks for all the comments! Really guys, its super awsome, makes me wanna do more and better! Since people seem to like both variants of the head, I more or less decided to go in the direction of the concept and picture A. I have spent some time putting more detial on him, and dont know what to add anymore, so I moved on…