Digital Artist Management is currently assisting a high profile Orange County game development studio in their search for a solid Maya Environment Artist for a new original First Person Shooter franchise for the next generation consoles. This group already employs a solid artist staff, but they are looking for a few more…
I need some help. I want to study as much as can in a day and practice Modeling in Maya and Anatomy in Zbrush or to study Zbrush tool first. I am not sure how much time should i spend on each. I know for modeling in Maya takes time and practice to get it, but for anatomy and zbrush takes even more time. My plan is to use…
I remember reading something about this a while back.. Something about opening up Maya in a command prompt and resaving- Yeah, here http://forums.cgsociety.org/archive/index.php/t-164335.html Apparantly it worked for the original poster, its worth a shot though. Also, maybe try this tool…
Hey, I'm trying to teach myself Maya after using only Max. One of my favourite tools in Max was connect, so I was wondering if there is anything similar in Maya v6.5? While I suppose it's not needed, it was a major part of how I model. Thanks for the help, and any tips anyone has on making the transition from Max to Maya…
Max's quad chamfer versus Maya Poly bevel. I messed around with the settings but I can't get it to work in maya. Any tips or tricks? I will be doing alot of hardsurface in maya. Do you guys use poly-bevels or creases?
Brillstudio VFX has announced its new service StockCG, a Free Project manager, browser and an online assets market tool for autodesk Maya. The system enables visualization user interfaces(UI) to manage your projects files over maya, as well as provide a social-based assets market that is fully integrated in Maya.…
Hi, Maybe this is a newbie question but i didn't find an answer. I'm getting artifacts in some meshes, I usually dont pay attention to it since i can smooth the mesh increasing the geometry and get rid of them but now i have a limitation in the polycount of the scene and can't do it that way. I tried unlocking normals,…
Oh never looked into that one option menu TM. Well it was already set to tumble on the current object, but still it's good to know that some options are there. I'll try to dig that one scriptpack. A collegue mentionned that what I am looking for could be done with a background "scriptjob", I guess that's what is used in…
Road kill pro 1.03 had a pretty decent packing function. But they just disappeared. I emailed him/them like 5 month ago and asked if there was an update for 2011. I got the answer that they didn't sell it anymore. As for UVing goes, i know you didn't want that :P but there is the bonus tools for maya. It got some cool…
I always seem to have problems with using layered shaders in Maya - big delays when making changes and so on, regardless of the PC I am working on. Lately, I have been connecting AO textures to the colorGain of the diffuse texture in each material with much faster results. I think I read that tip here and it looks ok.…