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[Maya] soften edge artifacts

dlz
dlz
polycounter lvl 4
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dlz polycounter lvl 4
Hi,
Maybe this is a newbie question but i didn't find an answer.
I'm getting artifacts in some meshes, I usually dont pay attention to it since i can smooth the mesh increasing the geometry and get rid of them but now i have a limitation in the polycount of the scene and can't do it that way.
I tried unlocking normals, average normals, even i tried a script called "weighed normals" and some other options but i continue to getting these.
I think these meshes have enough geometry to don't show any artifacts.
Any solution without increasing the geometry?


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