Hey all, I've tried following some vertex painting tutorials for 3ds max but they really dont make sense (500+ steps to achieve something that might not even work) Can anyone point me in the direction of how to properly paint this mesh? My questions are: would I unwrap this entire thing to fit in to 0-1 uv space, or can I…
Hi, as my PC got a little bit slow when working on high poly models etc. I'm looking forward to upgrade it. The problem is that I'm not that hardware geek, so I don't know which upgrade I would benefit most from. My system so far: AMD Phenom(tm) II X4 955 Processor 3.2 GHz 8 GB RAM (Kingston) NVidia GTX 570 2GB 1 TB Hard…
Good day, I am new to the 3D graphics world, I just started attending college in Canada to learn more about the industry, we are currently learning to use software like 3ds max, udk, unity and mudbox. The PC I use at home is not very good and cannot run mudbox; sometimes struggles with max. I am looking to buy a new PC but…
Hello, I'm a student ( 16 years old), My problem is more of an conflict I have made a lot of assets (about 500) in the past year ranging from fences to sci-fi weapons and lately I have been thinking of making a demo of all my art in a game engine. My problem is that I don't know which engine to use. I tried unity and all…
In the market for some pc parts. My father is helping me build a pc from scratch, we have a 450 watt powersupply by corsair, a 500 gb HD, and an intel core 2 quad but I need a new motherboard because this one only supports DDR2 meomory It's a 32 bit system now, but I want 64 bit and I have purchased these: RAM: 2x 8GB…
http://www.polygon.com/2017/2/1/14478258/zenimax-oculus-injunction For those that haven't heard. Zenimax has been going after Occulus, Carmack and Luckey for the past few years under the allegation that they stole proprietary code/resources before they joined Oculus. Earlier this week Oculus lost a trial, admitting that…
Hello, my name is Anton Yushin. I am a 2d artist. I have 3,5 years experience in creating 2d graphic for games. Now I'm open for freelance work for your projects. I work in realistic and cartoon style. What I can make for you:- Character concept art;- Illustrations;- Icons for your game;- Quality icons for store; Full…
I came on Catacombs with only 3 months till ship, so I was helping with the odds and ends that still needed wrapping up. I had a blast, and I definately know how to paint hair quickly now. 8-) Here are the role playing hats I made. On the right are the old versions. Keep in mind the poor artist who made those was given…
Hello everybody. We here at Doodle Creative Inc. just released a new game to the Android Market and thought that you all might be interested in some of the content we used as part of the final product. All models are right at 500 triangles give or take about 5 either way and all renders use one 256X256 diffuse map only.…
I figured I wouldn't spam the low poly thread with this stuff, so I decided to make my own thread. I'll also be putting other goodies in here too. The low-poly models are for a project for Warcraft III. Each has a 256x256 texture and is under 500 tris. I'll be making a lot more of these guys too. Sorry, a lot of images.…