Just wanted to let you guys know that downloading the file from the source page on Bitbucket makes Chrome save the file as Backstube.html as opposed to Backstube.pyw. It might be safer to have it as a zip download, with the tool and a simple .txt in it for instructions - and maybe also a simple step by step guide on how to…
Although it's late, but still, I want to jump into this challenge. Here is the simple White Box I've done. Next step will do the broken stair's model, after that will do floor's and wall's model.
Yeah as we've seen with the Polycount Store, just shipping to Australia (as just one example) can be a real pain for people. Better to go prize-less IMHO. There's going to be enough excitement already with a reboot like this. Love that you're stepping up for this!
Break down all the steps that are required to finish the job. Estimate the time required for each step. Prioritize said steps. If you're not going to make it at all after breaking it down you need to tell your lead what you CAN do. Maybe that's enough. Maybe they'll get you some help. Maybe nothing changes in which case…
Still not sure what you are looking for, as these both do show the process, and T_Vidotto goes through the whole process in a step by step 3 part guide that provides way more details on each step. Really T_Vidotto's guide is the best you can possibly find on dota style texturing. If this is not making sense, maybe hit the…
I cant agree more about the steps. The style and UVs just don't match up with the rest of the fountain. All it takes is you noticing it for me to change it. Doing that Asap. Thanks. And as for the stones pushing out, I think that's a must, might even be cool to take that to the next step, model a stone, and then make one…
I'm looking for a way to select several sections of edge loops. In Max, say I want to select a section of an edge loop, I use step loop. But this only works for one step loop. I can't hold down ctrl and then select another step loop. I use various workarounds but none simple on hp objects. Have I missed an easy way to do…
I started to look into zbrush sculpting, but I feel like my lack of anatomical knowledge could impact my abilities. I know there is a ton of specialized tutorials for zBrush, that you follow step-by-step creation of a model with artist with his comments. But is there any kind of base general tutorials, which covers basics…
Hey ! You've finished it ! At least it's something. Posing is not as hard as animating but it's already something not as easy as it may seem and stiffness is not such an easy task to get rid of. The more you'll want to make your character/scene alive, the more complicated it will be to do, ligth, camera position,…
Guessmyname - the stony floor texture is looking very nice :) I would suggest tiling it a little more (maybe 25%) just to increase the texel density. you could also maybe do some very quick paint overs of the diffuse with a dirt / grime brush at very low opacity and with a few different colours (be subtle!) just to give…