amazing render man, nothing really to crtique other than minor little things you"ve prob allready noticed. The flame throwing leaf blower could use a little more wear and tear. secondly, if you look through the vent on the back you can see right through the yellow material. aside from those tiny little issues, your…
Really like the textures you have going on in the lower part but the area where the fans reside and the wooden outlay looks wrong. Instead of garbling on here made u a paintover... One thing I didn't mention was to maybe add a interlocking lever system to the doors, like in a bank vault, afterall this is a heavy structure…
[ QUOTE ] LOL, thats some comment! the U3 engine/reality engine or any of the new next-gen engines use normal mapping to improve the realism of the games. Eventually games will be as detailed as the current CG Animation, so normal mapping definately helps lessen the gap. [/ QUOTE ] Well damn, even properly labled and…
If I only could: Ford Mustang 3-4 Bedroom house A job at Epic/Blizzard or the like /fantasising But perhaps?: New PC so I can actually play a game or work on my own 3D Booster box of Urza's Saga M:TG cards (what?) Sky HD or a PS3 with some Blu-Rays /optomism Most likely: D'artiste Character Modelling 3 Mass Effect…
good stuff, machine definitely looks more 'embedded in realism'. now make one that retains the coolness of the first and the functionality of the second. for the column i love the feel of the bricks vs the swirly stuff. the loops that go around don't work, they look like complex objects scaled down way too much to where…
Eyebrows is your call. Probably depends on how close the camera would be and what level of realism you need. Hair cards could probably start by belonging to the head joint. I don't know what the pro's do to simulate hair physics -- probably some combination of novel physics solutions and animation. I suspect that sort of…
Update I've added in more buildings now, I think I still need some more in the foreground to fill it out a little more. After they have been added I will be doing a detail pass of the buildings, adding things such as; air con units, satellite dishes, unique details for each balcony. Hopefully this detail pass will help…
I had a look at your portfolio, there's some very impressive looking characters there and I think they're presented very well too! I think I would stick with more realistic styled characters for now, as I believe they're more visually appealing than the stylised pieces you've currently presented. Perhaps you could still…
4K will result in more sharpness/crisper but it doesn't necessarily have to be realistic. Watch any VHS movie with live actors, and even in all the blurriness, it still looks more real than any game. Actual realism comes from having materials and a lighting setting that is scientifically accurate. Thanks to PBR, a lot of…
I find the placement of the tower a bit odd. I'd imagine the tower being under the desk (Not going to fit, obviously) or on-top of the desk. Maybe to the left of the monitor. Though - That is only for realism sake, for the beauty of the scene, that might clutter up that space a tad too much, unless you care to add some…