I'm mainly talking about skew-normal correction that only, at least to my knoweldge, Marmoset Toolbag has. It eliminates the need for creating support loops in your low poly mesh that not only reduces polycount but also saves on time. I know that the conses is that modern GPU's can handle vast amount of triangles, but…
Hi! Overall the scene has a nice mood :+1: On second look, some notes: * Did you work off references and/ or concept? Would share those too, for context. * Proportions look a bit unbalanced to me. For example the beams holding the roof look massive in comparison to other elements, making it look very top heavy. The…
I'm working on a samurai-inspired game, and I am looking for someone who can make me an NPC model. I need a Japanese-looking man dressed in a traditional kimono, hakama, and belt. The image in this ebay posting is a good representation of what I'm looking for: https://www.ebay.co.uk/itm/183848370343 I need the character to…
I meant brachioradialis, not brachialis up there, my bad. I updated it. Regarding the skulls, I was actually talking about the mesh resolution. Should have made that clearer. It's not uncommon to give some areas more resolution (both mesh and texture) if it's clear they'll be seen from a closer distance or have more…
I'm a concept artist looking for work, but I'm only familiar with 2D! I'll be willing to take rather low pay, since I usually work freelance. https://eecsys.wixsite.com/sugar-crash-graphic I'm best with humanoids but occasionally draw fantasy animals!
a) For a thing without hard edges you have too many UV islands and too many redundant support loops in the geometry. b) You could bend your UV islands slightly to be more straight less curved the way a good packer would pack them a lot more efficient .
Hello, Thanks for your Time: I'm looking for a Flexible strong Figure Drawing Mentor with an eagerness for teaching material at a down to earth understandable pace. I've been practicing with art for a long time now but I haven't had much luck finding a consistent mentor for this specifically, and am Self Taught rather than…
The contracts keep on going, check this lovely cow out. Sadly on sketchfab specifically the run loop does not work as it should so expect a hitch. As always still have time available so feel free to ping me an email or message if you have any animation work needed for your projects! model
I'm developing a 3D game prototype (in unity) and altough I can model some basic items with blender I need help with characters and more intricate models. I'd love to collaborate with some 3d artist so i can pitch a really good demo to publisher or kickstarter and if the project gets funded maybe we can team up and work…