[ QUOTE ] As for the concept - looks cool, but I would think more along the lines of what would be practical, and in what conditions she is operating in. SF groups are generally trained in specific climates. So my suggestion would be to first figure out exactly what her job is - if its the future does she do ship-to-ship…
Vassago's got it. A last gen game cost $4 million, a "next-gen" game costs $40 million. Guess what? People are not buying ten times as many games. A lot of publishers and studios bet their asses that we would cover the costs and and we (as an industry) have not. BUT! There is good news. Wii is a massive hit. MMO's are…
Great thread, too bad gamma correction had to rear it's ugly head...lol :) Whargoul - I've thought about having masks or greyscale maps being in linear space but I think it's best to keep them in sRGB especially if you are creating those maps in photoshop. PS uses a gamma corrected pipeline so if you're creating your…
he said it was solved but for those that do not have af fin ity photo: https://icolorpalette.com/color-palette-from-images https://colordesigner.io/#tools For future people looking into the same thing. (i was going to post but saw the solved)
Searching for a concept artist. My team is formed of three highly inspired game dev university graduate students and two of management and PR. We are looking to form our own company in the following months to come. We've got quite a few game ideas thought out and have a solid plan for the future but we lack a concept…
Hello, Gadget Games is currently looking for team oriented, motivated members to work on a multiplayer survival FPS with some 'next-gen' mechanics we are creating with Unity. We are currently looking 2D GUI artists to complete our art team. The project At the moment, we have some features complete, such as the environment,…
My other thread is intended to post WIPs and sketches/speedsculpts; this thread, however, is for my completely finished pieces! The best of these will be going into my demo reel in the future (target goal is February to have my demo reel up and ready) Even though these are finished, I still would greatly appreciate any and…
Hey all. It's not often that I create a serious thread but hey, Here we are. Bear with me as thinking like a normal person is hard work ;) I'm sure most of us are aware by now of the big number of companies going belly up and just the general layoffs that have been happening so lately I've been wondering what's happening…
My company has recently started a project using Unreal Engine. We're all CRYENGINE vets so we're trying to come to grips with Unreal on the fly. So far it's been excellent but we want to make sure the workflow we've established will not run into any issues in the future. One of the problems we're trying to figure out now…
I have to unfortunately be very real here for a second: the pandemic was a great time for internships, juniors and associates. However with the mass number of layoffs and people looking for work, lower level job positions are going to be a rarity to borderline-non-existent. It's worse that pre-pandemic. I'm not saying this…