lol, i really dont care about it mathemetically being is perfect center. i usually get it looking good eyeballing whether it is hard surface or organic and thats all that matters. you say my method is less freedom, how so ? it was a simple topology edit, not much to it really. now, if i was doing something scientific with…
Okay, So when somebody reaches a "skill plateau" I assume that they have exhausted all creative, skill base, and technical know how they have. Sort of painting themselves into a corner because they have reached a certain peek of self awareness and are hungry for new ideas to balance themselves back out. So taking a quick…
thanks, lets say I enjoy a challenge ;) I'm working on an efficient method of "rationalizing" any poly shapes/edge outlines etc so it doesn't break other tools (First rule of Tools, Artists break everything! ;) ).... you could just union them all to get a "bounding" poly but then you can't have holes. Max sdk has a built…
That was a very lengthy introduction - but I thought it might be a good idea to sketch out what I plan to achieve, since the field of 3D art is a very wide one and not everyone has the same goal in mind. Here are some things that I´ve done so far, that you might see where I stand today: Ive done some of the basic 3Ds Max…
Yayy, I think iam quite happy to say that iam pleased with the result and can finally submit :) Here are the final renders for Ravan/ Ravana About Ravana : Beauty Shots : Some Additional Images :) and a turntable : Softwares used : Autodesk Maya, Zrush, Substance Painter/Iray for render and finally Photoshop This is has…
Voting is OVER. Please wait while we get the artist's approval to use them. * Same deal as before, folks. We the community as a whole will decide on what will we be working on for this month. * Anyone can participate in the voting process, even if he or she doesn't participate in the Monthly Challenge itself * You can vote…
Senior Artist REALTIME WORLDS Creators of the No. 1 hit game Crackdown and the eagerly awaited APB are looking for a talented Senior Artist to work on our ground-breaking new unannounced project. This role represents a great opportunity for an exceptional and versatile artist to join our hugely experienced core art team…
While reading your post, it really doesn't sound like anything I'd expect coming out of someone who is an experienced character artist. Because it doesn't make sense. Regardless of the area, to be one of the best in the industry is not easy and requires tremendous amount of artistic skill. I can't think of a master…
Hello Polycount! We are a small team of 3 people. We've been working hard the last years/months with our saving to create this project we are passionnate about. Here it is: Umbra is an isometric view open world action-RPG, features a unique mechanic called Apocalyptic Form that allows players to shape shift into a highly…
Without significant rapport between the person delivering the direction and the person receiving it, how can there be confidence the target will be met? Or, in other words, what constitutes high-level direction? Is it not always necessary to explicitly define the final product? Like, imagine I am the director and I have a…