I can name a few which have done very well. NGUI creator was bringing in $70k a year off of sales but that was a year or two ago. http://blogs.unity3d.com/2012/04/07/interview-super-seller-michael-lyashenko-of-tasharen-entertainment/ Some art assets have done well as long as your doing them "correctly" releasing them in…
So this is kind of tricky but I got it working with Unreal and should work with other games. You are totally on the right path, but there are quite a few little steps you have to take since the rig isn't really meant to work with games, there are a bunch of end joints you don't need and cause issues in engines, and yes you…
Project Description: VFX Work on a Low/Mid Budget Science-Fiction Comedy Television Series entering post-production. Premise: When two robbers, friends with a troubled history, break into a house they discover that the tenants are actually aliens in disguise as humans. The spear tip of an invasion of earth! But over the…
Hey forum, I'm animating this character using 3DS Max. What I'm doing now is trying to make it a walk cycle. The character is rigged, but needs a custom keyframed walkcycle since its way of walking is very different from Max's preset walking animations. I created the entire cycle, but now need it to loop. I tried using the…
Hello everyone! Fenrir Studios is looking for talented artists and programmers to help build the world of "Dark Storm". We're looking for candidates that have wide range of techniques for creating stunning visual 3D environments, and have comprehension with 3D game design. Provided is a list of what we are looking for and…
Hello everyone! Fenrir Studios is looking for talented artists and programmers to help build the world of "Dark Storm". We're looking for candidates that have wide range of techniques for creating stunning visual 3D environments, and have comprehension with 3D game design. About Dark Storm Ascension Dark Storm: Ascension…
[Update] Final of the First video [ame] http://www.youtube.com/watch?v=q8_QhDyYSvY[/ame] Second Video: [ame]http://www.youtube.com/watch?v=fM5OeRgA1Y4[/ame] Third Video: [ame] http://www.youtube.com/watch?v=g8PRJueadsE[/ame] Hello all, I've been solo working on creating a 2 minute video for a client and figured I'd share…
Shit, when I hear [return to] wolfenstein i still flash back to the apple :P "I think this has been common knowledge (I've certainly cited it a few times) since the start of april. It's because they don't subsidise the hardware, and some "missleading" figures largely caused by currency fluctuations." Yeah, I heard the 'not…
About the plates that Anthony was talking about. You can have plates haphazardly slapped on to thingsl ike this, but the way you've done it looks like it is made solely out of haphazardly placed plates. think of it like this: This water tower's main hull is constructed of several large plates and the "haphazardly placed"…
Another quick tip when it comes to doing mechanical animation, you don't need to have a "skeleton" or skinned rig to keep object pieces together as one animation file when exporting to UE4. If you're working in Max(I'm sure maya has something similar/the same), you can literally just use the link tool to link the lid to…