malcolm, yeah that can generally help the problem, but its really just a work around and not guaranteed to work in all cases. Mirrors edge has tons of blown out parts (and even uses dynamic exposure), so a range of at least 0-2 would be nessessary. There is no case where a static range of 0-1 is acceptable because textures…
In some places, it looks like you might be confusing sharp(ish) highlights with ridges. Even when using a stylized approach with emphasizing planes, highlights can fall on ridges, but don't have to.
I thought up this idea after several long sessions of playing New Vegas, and liking the idea of creating an environment in total ruins, combined with looking through several screenshots of games like Dark Souls, and I came up with the concept of making a sort of throne room for a Death type character, where the whole level…
Hey there, I started making this model about 3 days ago and have been working on it on and off. im not using a concept, im really just going with the flow. I'm aiming to keep the polycount to an average of 3,000. Here's some pics of my current progress on the model, any C & C would be a great help as i still have a lot to…
Those are visual effects. You can do such a thing using particle systems (explanation). For example, using trail / line particles to make those beams of light that travel in those curved paths, and using textured quads (4-corner rectangular polygons) with soft alpha transparency to make those circles / rings (the texture…
So today I noticed that the wheel weights are off set from each other, which means that one wheel model is not suitable for all 4 driving wheels and a second model will need to be created as the central axle and side rod mounting is in the same orientation on both wheels. (Wheel weights = blue / Axle and side rod mounting…
Remember to always strive for quality over quantity - you will be judged by your weakest piece. On the AK-47, I think the wood texture is really hurting you. The grain feels far to coarse, and doesn't really flow with the shape of the stock. This example is the closest I could find to your model (most have wooden stocks…
Ok, so moving on to something more polished, well my version of 'more polished.' Also I will try to better explain what this is and I also have a question or two for yall. Explanation - I'm thinking that when I use this in an actual model its going to be mirrored and attached at the top. Probably need some sort of locking…
Great thread. Like already has been said the bottom line is you have to work hard and that means putting the hours in every day, making a lot of mistakes, indulging in and embracing bouts of intense self doubt as inevitable and remembering that everyone who ever got their dream 3d/art job or made an artistic masterpiece…
Great episode. The Charlie twist at the end was neat. It was an entertaining episode showing Des' past like that. It didn't really too, too much. But there were a few things. And on that note, here we go: At the end of season 2 Desmond's woman (Penny?) has the picture of them in-front of the Marina on her night stand...…