IT R TEH FAT_CAPSLOCK how are ya mate as a general rule, the reference you should be working with is the middle of the ear pretty much sits on the end of that skinny cheekbone that goes along the side of the head. NOTICE where that skinny parts come from.. from the socket it narros down roughly at the same level of the…
I love the model overall, and it's way better than anything I've produced yet, but I do have one issue-- her head looks too rounded. Right now I look at her head and think "Dragon Ball Z" Maybe narrow the sides of her skull, namely the crown of the skull, and I think she'd look WAY better. And don't forget temples-- they…
Why do you guys think that the annoying kid will take the role next? I thought the For some reason I loved the fridge scene, the whole was my favorite part of the movie actually. I also like how they linked the usual fake crystal skull to the vintage . Too bad it was overexplained, yet at the same time they didn't bother…
Definitely listen to what Vahl has to say. I would try throwing a skull ztool underneath your current face that you have sculpted. I think some of the anatomy errors will be easily recognized. I might have a skull ztool I can send you. There are a lot of free ones out there. Also, doing a facial expression like that is a…
Progress going slow due to other stuff getting in the way.. So state of the Basemesh (I only use Blender to add the finishing details so I wanted to block out as much detail as possible before moving out of sculptris): Fixed the female model some. Started also the Wyvren skull but I think I need to downsize its beak…
Thanks a lot Nerono for your inputs - I will look into some skull practice!! I've looked at a lot of charts and plane breakdowns of the skull. Is there one you recommend specifically? I only use a single reference because I feel that I am trying to get as much "mileage" from a single pictures as I can - I will add more…
The Good people from ANYCUBIC #3DPrint my #Flower #Ring and My #Skulls Ring made originally with #pixologic #zbrush you can get the #3dmodel at Flower Ring https://bit.ly/3q0ULlU Skulls Ring https://bit.ly/3DTp4Q0
The concept is just beast :) following this thread for sure. Just a quick question for me personally. How are you planning on anchoring the skulls on the character? I cant tell too well from the concept. Cant wait to see more.
Man, this looks way better than anything I could make. Teach me your ways!! On a side ntoe, I feel like a hammer might be more appropriate for skull crushing. Bladed weapons tend to slice.
It works out anatomically. Try placing spheres in as eyeballs and see if you can structure the surrounding area properly without turning the eyeballs out. Leave them at 0 degrees and you compromise the shape and proportions of the skull itself.