Hey guys, I was contacted by someone who asked if I could help out with solving how to author vertex colors in Maya with real-time preview. I took the opportunity to try out the new ShaderFX in Maya 2015 and put together a video to show how this could be done. I'm still quite new to ShaderFX but it was quite easy to get…
http://sivorakart.blogspot.com/search?updated-min=2011-01-01T00%3A00%3A00-08%3A00&updated-max=2012-01-01T00%3A00%3A00-08%3A00&max-results=23 http://sivorakart.blogspot.com/search?updated-min=2011-01-01T00%3A00%3A00-08%3A00&updated-max=2012-01-01T00%3A00%3A00-08%3A00&max-results=23 I did some readjustment and cleaning up on…
2012 has this wonderful bug with certain video cards where the default shading is screwed up. Happens with mine (a GeForce GTX 480), even with the hotfix/SP1 installed; thus I'm still on 2011. Does the shading on your default primitives look okay? (No strong backlight/fresnel effect for no reason?) You can try to go to…
Hi everybody, We are mainly using max and the real time hardware shading capacity of even 2014 gives oddities with normal maps, still lacks environment map support as far as I could see. Xoliul shader was the better option but is not continued and wasn't quirk free either around 2012-2013. Idealy it would be a sollution…
Brainstorm School - Concept Art & Design Workshop III: with David Levy - http://brainstormschool.com/portfolio/workshops/workshop-iii/ We are honored and excited to invite David Levy for our next Concept Art & Design Workshop III, on January 18th, 2015 from 2pm 7pm. www.BrainstormSchool.com/Workshops After studying…
Ha! Everything seems to be in order right? :) This is with a fresh install of Max 2012 + SP2/Hotfixes + 3dsclean. I tried re installing it again today. Same issue. You may be right though about me not ridding some user files or something. If I recall when I reformatted my entire Hard drive I was able to spam my compact…
Hello Polycount, my name is Florian Coudray, and I'm very excited to present Lily, a character I've had the pleasure to work on during the last months for my Student project. "Lily - Colors of Santa Luz" is a game developed by 9 students in ISART Digital Paris. Much more to come on other characters, environments, and the…
That happened to me once with the full US version of 2010, my net connection dropped while it was transferring a license key and was stuck in limbo for two days while I went back and forth with their service rep via their web support site trying different things. I ended up deleting some files that allowed it to…
Hey everyone! With Legacy dDo recently becoming available to everyone, I thought it might be fitting to give my plugin one last major update. Have a look! Swift manipulation of materials: There are automatic texture, utility, and shading group naming conventions to keep organized, all based on the material name: Get your…
Hi, I wanted to share a free digital design event that's coming up next month in Mansfield UK on Thursday 21st July. It's the events second year and it promises to be a superb day of talks from some amazing industry professionals:Glen Southern - Penny Dreadful - http://create-expo.co.uk/archives/88 Amy Smith - Framestore…