Also some new games' SDKs/modding tools are a bit of a crippled joke these days. Serious Sam 3 BFE is a nice example of such a game. It won't even let you export their stock skeletons for rigging and reference. WTF Also not all Valve games are proper for modding. Left4Dead 2 for example, has a BROKEN addons menu, broken…
Hey guy, Thanks for the kind words! @Hayden Zammit :) When i made the banner i had problems looking at it. that's when i knew I'd hit on something i liked. @Insulaner Good point. i felt i got everything in shot the first time but i shall try again :) @Snader I hate you and i love you! Thanks for looking at the rest of my…
Hello! The Position We are developing a turn-based strategy game (a la Final Fantasy Tactics) via the XNA/C# platform for the Xbox360/PC. We have completed the Level Editor, and now are moving forward into large-scale character/item model/texture creation. Currently, monetary compensation is unavailable, but once the game…
I know that there have been newer versions of Blender since I asked my last question on here. But, I'm still sticking with older Blender until I have a good reason to change - maybe after receiving an answer on here I'll have to look into that. I've been trying to look for ways to get the ID process of another program open…
@Justin Meisse I'm not asking about thread titles in particular... When I say "project" I refer to anything from written works to sculpture to (insert whatever a project can be here). I think you've come up with a good idea for naming stuff, though. Having a sounding board to throw things at and riff off of seems to be a…
@Vig I use Blender as my main application so i could be counted in that demographic but i certainly don't consider myself to be a "Blender Artist" in the way you describe it...i post because i want to get better at what i do. :) I think perhaps its more likely that many Blender artists are just starting up and therefore…
Hey there. I'd like to share a game development project with you, and give those who are interested the opportunity to join the development team. The project is called Might and Magic X: Children of the Void (M&MX), and it is an RPG, entirely nonprofit, and will be designed for the Windows and Linux platforms on the Unity…
@Bible hashtag offtopic I dont understand why everyone is talking about learning PBR but nobody is talking about learning materials even tho its the far greater effort. What is fundamentally missing and what was never fully required before is real world material knowledge. At the end it comes down to this. Knowing how PBR…
Hehe yeah Hex there is a face there :P The reason why it is white is because this is the way Maya's high quality rendering handles double faces - it somehow adds their values which i find very handy when checking and cleaning up meshes. And btw the selection bahaving oddily was not a consequence of the double face thing.…
I've been trying to learn basic modeling since about Feb of this year in order to build and texture some farm implements in Blender to use in Farming Simulator 2015. The impetus is that most modders rarely texture their work and the results are an eyesore in-game. Actual modeling of high poly things is going well and is…