Looks like someone took screenshot and ran them through a genAI to make them "more realistic". The face look really different and the image overall inconsistent. Why do they believe wetter/shinier face are better exactly? Until now I always praised DLSS as a good usage of AI, guess that came to an end.
Here is the promised breakdown. I started with the sketch sculpt that I made in January. I sculpted this with a custom brush I made. A simple fur buildup brush that is smooth enough so I can do a whole sketch sculpt in SculptrisPro from a sphere with only that brush. (Thing is if it would be sharp detailed you quickly get…
Hello everyone, I'm reaching out to discuss a highly technical topic today. It's about the incredibly realistic animations in the upcoming game ILL. I don’t know how many of you have seen the trailer recently, but the way the creatures look like they have actual fleshy skin and their natural posing really caught my eye.…
Thanks for this blog post. It's nicely reasoned and to the point. You explain why AI image generators are built on theft. Unfortunately in the end, and contrary to your argument, you fully embrace this unethical tech by using it extensively across your site. Instead of your ending statement "Ethics do not disappear just…
The black outlines make me think of Borderlands a bit. you could push the style a bit towards that and texture in some comic style ink, would be neat. Either way, its looking cool!
Hi everyone ! This is my first thread here on Polycount :) I just finished my end of year project (at http://www.infographie-sup.be/en/ ) and I wanted to share it with you guys. The map is based on this miniature http://www.gidian-gelaende.de/Material_HP/Windir/Wizards_Place/album/ This is the same project as Diruengurei's…
Hi Guys, i am delving in dev for my first 2d game.Infinite runner side scroller type) I am a 3D artist and want to make the environments in 3D, but have no clue on how the workflow works to end up with tileable backplates.Can anyone give me an idea for this? Cheers
I accidentally found the mother load of all ending playlists and decided to share them with everyone, i could probably never sit and watch every game but i can sit and watch at least every ending of nearly every game, then this way i could decide if i should see the entire thing and pick which i like best and from…
Super Sampling is bringing a high-end Anti-Aliasing and image quality improvement solution to Unity! SSAA takes only one minute to set up, comes with easy, convenient controls and scalable quality. Just add the script to your camera and you're done! Super Sampling provides outstanding image quality and removal of ugly…