Super Sampling is bringing a
high-end Anti-Aliasing and image quality improvement solution to Unity!
SSAA takes only one minute to set up, comes with easy, convenient controls and
scalable quality.
Just add the script to your camera and you're done!
Super Sampling provides outstanding
image quality and removal of ugly jagged edges by rendering in high resolution
and scaling down the high information frame into a final picture, providing not only Anti-Aliasing that is unmatched,
but also a
sharper and more detailed image!
Perfect for giving your users an high-end option, reviving an old game, superior visualizations or simply
achieving the
best image quality within Unity!
(Color grading done with our Color Grading Pack)
Default Image - Deferred rendering, no MSAA available. All pictures are on fantastic with the same settings.
Here we have our
Unity FXAA3. If you are not using the very limiting forward rendering, you may have noticed
that your best Anti Aliasing option is FXAA3, a rather low-end post effect not designed for quality, but high performance.
Here is our SSAA at the suggested 2x multiplicator. Please notice how not only edges and aliasing become far less
of a problem and noise dissapears, but also how textures become very noticeably sharper and more defined. (Very noticeably on bottom right)
Another example:
Left without,
Right with SSAA. We did not increase texture resolution : )
The effect is scalable from -0.5 to 2 and beyond, take just the amount of performance you want! SSAA works safely on Unity 4+, any platform and can be combined with pretty much any effect, works on deferred and forward rendering and with HDR!
You can have the the AAA look in Unity and it only takes 2 clicks to implement!
Asset Store Pagehttps://www.assetstore.unity3d.com/en/#!/content/37214Web Viewerhttp://www.flowfiregames.com/#!ssaaviewer/c1thfUpdate 1.2
New Features:
- Rewritten SSAA completely
- Improved Performance & Quality
- Support for scaling above 200%, use with caution!
- Added selectable filters to choose from:
-- Nearest Neighbor
-- Bilinear Sharper
-- Bilinear Default
-- Bilinear High Scaling
-- Lanczos High Scaling
- (New Interactive Web PreViewer)
Fixed issues with:
- Multi Camera
- Clear flags
- Ray Casts
- Various others
Update 1.1
New Features:
- Multi Camera Support
Fixed issues with:
- Transparency in forward rendering
Future update plans:
- Tell us what you would like to see!
Have fun!
- Shrike
Replies
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