Free Substance File/Texture available on my gumroad : https://gum.co/kClz Artstation Link to the Project : https://www.artstation.com/artwork/wQBmV Stone Wall Material I made today in Substance Designer. Would love to hear some Feedback, Cheers, Lucas
You get home and assemble your very first Holo Deck. What's the first thing you do with it? Me? Well besides the obvious of having sex with anyone I can think of I'd probably do up a Medievil setting. Or a huge army fight straight from LOTR. I'd be invincible of course and have unlimited arrows. /end…
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Was hoping I'd be 100% complete with the retopo, but there's still a few small bits to complete. Bake coming next week. I haven't made lowpolys of the swamp abyssals yet, so that might come after, or I'll start work on the arboreal vampires. Total tris coming in at 83,353. Have a great week!
Hey I am a solo indie developer currently developing my first ever professional game. This is not my first game, this is my first game as an established studio and my first game that will hit the market. My game is a simple blocky 2d puzzle game made in unity that will be launching to Android IOS and maybe PC. I am looking…
With my limited knowledge I do think it matters most of the time especially if you're vertex bound. However if you are already bound by batch count then having LoDs is not going to help much at all. Lets say you have 400 draw calls and each call equals an individual 3d object. Let's also say that this equals 1000 000 tris…