Hello all. Long story short, I have a set of weapon animations that were animated before they were rigged.:\ What are my options for moving those animations to my rigged version of the model? I am using 3dsmax. Thanks in advance.
Hello there again, 3DS Max NOOB here again I was modelling my character when I noticed a strange set of poly's/edges What are these and how do I get rid of them?
Hello there! I would like to ask you some questions about freelancers in the industry. Please feel free to share your valuable experience. Here's the survey link: https://www.surveymonkey.com/r/JFHY8S2 Thank you for taking the time to share your experience!
Hello! Digital painting is not my forte, but I have been trying to get better. I was wondering if anybody could give me tips on how to better my art. If anybody has suggestions, please don't hesitate to let me know. Thanks!
Hello Everyone! I am doing my final project for my college and i need some advice in lighting this scene. This scene is a night time and is inside a ship. There is also a moonray shining on to the girl from the right. Any advice on how to balance the lamp light and moonray??? I am using Maya 2018 with Vray.
Hello, I would like to give my friend a CG-related gift for Christmas. I tried to look for some Renderfarm vouchers, but I didn't find any. What could also be another good CG-related gift? Thank you for any responses.
Hello, I'm GenericGoodguy and I just wanted to ask how I should go about learning to create 3d game art. I've spent countless hours reading different tutorials and watching videos on Digital tutors but I feel like i'm not absorbing the information (specifcally faces) I think I have this problem because I keep doing small…
Hello guys, my name is Alessandro. I'm 3D artist junior and I need your advice to improve. Please, you look my USP Compact 45 and tell me everything there is to improve. Thank you :)
Hello all, I have a scene where I'm composting something on fire and I'm using a 3dfluid container to do it. When I scrub through my time line it looks fine, but when I render out the whole scene it doesn't look the same way. Can anyone tell me how to get the render to look like the time line scrub?