There should be an option to add a prefix to your selection under the Modify menu. If you do this before exporting to FBX you can safely import into other scenes.
"One of your materials group contains misplaced handmade layers. This will cause UI issues. Please place the handmade layers in the custom layer slots (must always be 6 per material)." i made a custom layer but have already removed it, i saved over my backup like an idiot and can't find any other layers out of place...…
So my boot HD bricked yesterday and I need a way to access the files on my other HDs without formatting and installing anything. There are partitions I need to manage and files I need to transfer on my remaining HDs before I can reinstall an operating system, but I don't know of any way to do this from a cd boot. Any…
Hey guys, Thought I'd pass on word that a map we just wrapped up is now available for download. There's screenshots, a gameplay trailer and more info at: http://www.gamewizards.info/THUNDER_FLASH_SITE/ To download the self installing file go to: http://gamewizards.info/e107/download.php?view.3 100% unique textures and…
Gday, I'm a 3d hobbyist looking for critiques an feed back. I've attempted attempted creating Modular assets and trim sheets in the hope of being able to create a proper environment in UE4 without success yet :) I decided I'd aim a bit lower for now and focus on creating a few props to the best of my abilities. Here's a…
I have two IDs I need to texture, one for the body of a flashlight, one for the glass. I can't figure out how to switch between the two. Any idea? Thanks!
Hi, I couldn't start texturing because when uploading my mesh (obj with triangles) and uploading the Material ID, no menu or links or anything is allowing me to assign any material to a specific colour, see attached image. Mesh has been prepared in 3dMax with different ID groups and different colours, and Photoshop version…
Hi all! After getting a lot of calibration profiles for the main engines out there I wondered if it was possible to find one for Sketchfab, too. So I'm looking for a profile exporting the various maps supported by Sketchfab as well as applying linearization to the individual maps (if necessary). I'm not really sure what's…