Not at all. But for the face it will at least do Ah-Ah-ah for talking. It will blink and be able to raise eye brows for surprised or lower them for frown. Body wise just walk, run, sit, idle, repair, and drive. Nothing fancy.
Tulk - I'm heading to the Thursday CoD4 talk. Otherwise no. You there? SHEP - 778.881.4693 if you're bored and want to grab some lunch (any time between 12 & 2PM, just call me before then so I know).
Ha... Woman walks into a bar with a duck under her arm.... Bartender say: "Scuse me...you cant bring that pig in here." Lady says: "I'm sorry but this isnt a pig it's a duck" Bartender says "I was talking to the duck"
Hey Polycounters!!! Treyarch is hiring! Come join the Black Ops 2 team in sunny Santa Monica, CA and work on one of the best selling franchises of all time! We are looking for Concept Artists (temporary/contract), Senior, Mid-Level and associate Level Builders (contract and full time), UI Artist (temporary onsite or…
Wargaming is looking for a Visual Effects (VFX) Artist to join the R&D Department and work on World of Tanks PC. We need a driven, skilled specialist to bring special effects in the game to a whole new visual and technical level. Check out this video and know more about what we do - https://youtu.be/J1ixQIERDBw Though this…
like the dragonball Live action, Gi-Joe live action, Mortal kombat (2) live action,Street fighter live action, tank girl ,king of fighters live action and water world. We just dont talk about it.
Depends on what we are talking about. If it's just a simple prop like a chair or a water bottle etc. i will take a look at one, two photos and eyeball it. If it's something like a tank then i collect blueprints and hundreds of photos of every detail.
He should have tried talking his way out of it by saying "but officer I can't walk a straight line, I'm paralyzed (by drunkenness)". But noo now its not safe for any of us to drive our bar stools while drunk...
Yes, I know it's been talked to death, but I will give my thoughts anyway for those who care. And no: I don't like AI-generated 'creative' content :-). But I welcome AI automating repetitive tasks. Proponents of generative algorithms reason AI 'learns' like
a human, and therefore it is not a problem to use human-created…
The player needs to be at a disadvantage, always. There should always be something wrong, something that needs fixed, a person that needs talking to, an injury\illness that needs tending. Safe zones should be scarce and weak to give these actions weight, and failure to correct should have consequences. I was playing State…