Viking Environment : Development Diaryhttp://www.artstation.com/artwork/Kax1Zx Hello my name is Alejandro Díaz Castellano, a third year student at FX Animation School. I am going to talk a little about the last project I have created for school with my friend and classmate Víctor Agrisuelas Pascual. + References. The main…
Hey guys, I have decided to throw myself at the mercy of google and its search result of "game concept art", I saw this in the results and I thought it was suitable :thumbup: Here is the image: So as an update, I made a complete hash of it first time round, not to say what I made was incredibly poor... but I was getting…
I stopped posting here again, i actually went almost 2 months without creating nothing, Im not sure if it's because of the change on my goals, which are to go more throught the character/creature art field. But here I am again, I want to share with guys some work. This head I did after doing the face features, I wonder if…
Hey, congrats on finishing the project! I agree about fleshing out the idea in a blockout phase as much as possible. To prevent burning out when doing personal projects that keep growing, I think rescoping is another option, for example finishing a bust at first. Much success for the next one!
Finished a blockout for my next project. Hoping to start working on the high-poly sculpt soon! Once I'm done with that I'm gonna try and actually finish retopo and texturing lol (First post on polycount btw idk if I'm doing this right, feedback on my stuff would be really neat.)