Hello, sorry if this question has been done before and for my english. About the ENVIRONMENT ART, you say that you want a "Texture Sheets showing a good demonstration of economical UV space"; usually i use a single material for each kind of item (one material for the rock, one for the wood etc.) and so i will have…
Thank you for the kind words! This project is taking some time, but I am having a lot of fun working on it. Lately, I've been really enjoying the fusion of all gamedev fields. For me, it is much more interesting to make a game demo rather than an ultra-high-level portfolio assets. The downside is that if someone is looking…
Hello again everyone, This week I am posting a very personal piece. This painting started as a 15 mn. black and white quick pose in life drawing using my wacom, Painter and laptop setup. I came home and looked at it and thought that he looked like a dead king. The next morning I received a unexpected phone call informing…
almighty, lets not feed the King of the Troll twits anymore. He deliberately bumped a pretty much dead thread with 'Hurr, also your black, Dreamer.' The fucking nerve. Let him rant on about how he enjoys browsing stormfront to see how much more intelligent than people on the interwebs he is. He's clearly just that kind of…
There are many WOW players who try to copy the gears of the lich king in real life and I dont see anyone telling them "that they fail at life" First of all, learn to respect the fans of every kind you'll get in this community because who knows, maybe he'll be working on the next up coming game that is related to what…
@Asura Thank you! @acealmighty13 Hey, thanks for your input, unfortunatly this is not in UE4 but in Marmoset toolbag which mean I'm way more restricted in terms of what I can do. For exemple there is currently no refraction inside of TB3. transparency isn't also really a thing and so it's impossible for me to play with the…
UVing the high takes only a few min, you're only doing the pieces you need and often that's a simple planar, cylinder or explode unwrap. At the baking stage you really aren't doing too much hardcore modeling that is going to effect the UV's on the high that much. But it doesn't take much effort to redo them if you need to,…
My second item for this Chinese new year: Kuangxi - The Forbidden Dagger of Ecstasy http://steamcommunity.com/sharedfiles/filedetails/?id=218555909 Long before Akasha the Queen of Pain was brought onto this world, the king had tried multitude of methods to inflict agony and pain onto himself which would somehow pleasure…
Very busy with pre-prod vertical slice stuff but here's a quick update, room is finished now with decals placed and some basic lighting by me. Our lighting artist is going to work her magic. The only thing it needs is clutter less fog Here it is with proper lighting done by Keziah Pereira, it really makes a huge…