Hey guys, Worked on some hand-painted textures for a recent project and would love some feedback, Ill soon be starting work on a portfolio (just finished University) So any advice is gladly welcomed! This was all done during my final year at Uni, a lot of it I dont consider portfolio standard but I think some of it is…
Thanks friend, You've inspired me to create a texture breakdown of the construction models. This will explain how textures where used, and re-used throughout the scene. I'll post it relatively soon. :) Oniram, Cheers! glad you liked the updates. I'm currently working on making some improvements to the sequence. Goal is to…
Been too long since the last update. Aside from a holiday trip to see the family I've been working on illaoi's high poly. I think I'm comfortable with where she's at now and will start retopo soon. Her golden idol lamp and djinni tentacle are well underway and will be posted here soon too. more to come in a bit.
First off, Happy New Year!! Thank You guys sooo much for your critiques! I work in isolation so your critiques are very very important to me! :) Sorry I didn't mention this before but this is a ZBrush sculpt.(I will add this to the main post) That said I will be re-topo-ing it for UDK. The project is actually a short…
Buying them all individually costs nearly twice as much, and the grind to get the XP for them easily constitutes 100+ hours of play (~250000 XP, wtf? - I get around 1000 XP per game...). 3K gold is enough to unlock four weapons - $30 for four weapons isn't amazing value for money. FYI, XP boosts are worthless unless you…
Hello, spent most of sunday working on this as i am desperate to finish it so i can start turning it into something interesting.. i know it's not exciting seeing just another anatomy model, so i really hope to making her into a real character very soon. would be so grateful for crits on the proportions, and anything else…
Adding some depth to the landscape materials. Adding smaller foliage and scatter meshes. Made the ground textures heightmap blend better. Adding a more realistic road texture (photosourced). Going to add some dead trees and red trees soon to replace the green placeholders. Next, will start on the hero meshes soon -- boat…
Damn just seen this ..so much for keeping an eye on this sketchbook and keeping it updated :# These assets were created for a freelance project I'm working on, there will be more I can share soon and also I believe the team is working on a trailer which will be dropping soon, but no there won't be any organic mutated life…
i had another fantastic idea don't worry i will come soon with something i hope to have your support in this research. Soon i want to try a script that do a preliminary job before chamfering. Please if you like it leave comments also on site maybe with links to images of your models you will do with this technique.
Cool thanks for the advice, I think I'm going to do that. I'll think up something new and exciting (any ideas would be great too, and I'll check out the gears of war art) and I'm sure you'll all be seeing it soon in the pimping and preview section. Just as soon as I finish this KRISS gun I'm working on.