praetus- well for this model we would have charged £340 for the initial print. That would have been supplied unfinished without the base. Then it would have been another £300-400 on top of that for the base and the time to assemble it and paint it to the standard you see here. Thing is this one is a very complicated piece…
thats a big improvement. a few things still. you're heading in the right direction with the spec, sort of low contrast on skin, just slightly accentuate the shinier areas, just keep experimenting until it looks good. with the metal spec you want to have a bit more contrast, really brighten up the sharp areas and weathered…
What I find makes Blender much more friendly is setup the UI like a typical app. Use the middle mouse button to click on the edges seperating viewports/button windows etc. So you merge the buttons window at the bottom with the viewport above. Then middle click on one of the borders and choose 'split' then drag the line to…
Well I won't debate you on that, and I wouldn't consider pot smoking or forced green living as progressive either, in fact some of the forced hippie bullshit is the exact opposite of forward thinking. One big con about Seattle itself is that the planning that went into the layout is complete crap, probably for various…
Okay so, just for the record, and for anyone else looking into this: C:\UDK\UDK-2010-08\Engine\Config\BaseEngine.ini Line 720: bUseMaxQualityMode=False C:\UDK\UDK-2010-08\UDKGame\Config\UDKEngine.ini Line 817: bUseMaxQualityMode=False * I changed both of those to true, and it did nothing to resolve my issue. * I also…
Cheers Vig, really appreciate all the input and the paintover :) I am actually attempting to make this look like a younger version of Katrine De Candole, the chick that played the Fairy in Hex. I'm not sure if its legal to post the reff I'm using so I will just post the link to the series site.…
Company Description Envoidant Studio mission is to create cinematic immersive games that feel more like a simulation than just cookie-cutter genre fair. We’re a studio of passionate gamers who will stop at nothing to give a truly lived-in experience with a reactive world. Job Description Envoidant is looking for a talented…
Welcome back travellers. This is the thread for final entries, after this we have a voting thread, so make sure to get your entry in here before it's locked to be in with a chance to participate in the vote. The rules are simple, but serious. Any entry submitted that doesn't adhere to these rules will be disqualified. Rule…
Reader, Hello, I am a college senior enrolled in International Academy of Design and Tech(IADT TROY) located in Michigan. I'm coming close to graduation, and it's required that I find a mentor for my Capstone class. Now, my mentor must have a history in the game Industry and has published games that can be found. Now the…
Hi when i make a spinner/slider, it works well but when i click another object then i come back to the object that have the spinner/slider custom attributes the value change to zero i want to keep the value when i click another object but i d'ont know what to do here is the code: ------------------------------…