[These pictures are high res, so I didn't embed them] I don't like the sculpted statue- I think it's very blobby, and brings down the scene(The rest of the scene looks nice, so far). The base-part that he's sitting on is sculpted very well, though. Did you use any reference while sculpting him? If not, check out these…
Here are a couple of notes: * The color/saturation of the wooden floor does not fit the rest of the scene. It's almost cartoonishly bright orange against the natural earth tones of everything else. Dull it more to match the rest of the scene, or consider a different color all together. Perhaps a darker brown to compliment…
I'd suggest .obj because I assume you're only porting static mesh geometry too UVW in Rizom?, whereas blender's fbx format will store complex data and scene hierarchy which can be a bit tricky, in my experience.
the brick pattern behind the statues seem a bit small, I'd make the pattern bigger so it better matches the two massive stone statues up front. Both images seem a bit dusty, like they're lacking metallic or specular highlights. Lava seems too red, needs more oranges and yellow. Trees would have a difficult time growing…
Okay, so in order to keep this thread a true WIP, I'm updating with this. It would essentially come after the last post, but I decided to scrap the last post and work with just the death part as I realized I was going to run out of words. Of course, now that I've been writing THIS part, I'm realizing that it is too much…
your maps seem quite random, the diffuse is very plain and has few interesting details. the specular seems over the top, and the normal map has a lot of noise and very tight edges meaning you're not going to get any nice height informatiom - and as you can see in your rnder, the bricks look very flat. you should paint in…
@cholden: thanks for the mad lurv friend. i am a little curious on who these important people are but whoever they are i hope they start to share the mad lurv. a big hello to important people! (my fingers are crossed for either dan paladin or fred schneider) so i did up two cactus guards on my recent favorite topic "crash…