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The Infernal Gate – Real-time Environment (Unreal Engine 5)

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Hey everyone! πŸ‘‹

I’m excited to share my latest 3D environment – The Infernal Gate. This project was inspired by ancient fortress ruins, combined with lava flows and atmospheric lighting. My main goal was to create a strong sense of scale and history while making sure every detail tells a story.

I’d love to hear your thoughts and feedback on this! What do you think about the composition, lighting, and overall feel? Any critique is more than welcome! 😊

πŸ“Œ Full project on ArtStation:Β https://www.artstation.com/artwork/eR3ygJ

Tools used: Blender | ZBrush | Substance Painter| Substance Designer | Unreal Engine 5


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  • zetheros
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    zetheros polycount lvl 666
    the brick pattern behind the statues seem a bit small, I'd make the pattern bigger so it better matches the two massive stone statues up front. Both images seem a bit dusty, like they're lacking metallic or specular highlights. Lava seems too red, needs more oranges and yellow. Trees would have a difficult time growing next to lava, maybe make them burned, twisted ones instead
  • iam717
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    iam717 ngon master
    i like the colors and mood you made.
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