Not sure if anyone else has had this but for me it seems that everytime I re-install or update Quixel, my "Use Graphics Processor" option gets ticked off in the Performance options tab. Always noticed this as a sharp drop in the draw quality in PS, jagged lines etc. Currently using Photoshop CC 2014. Not that much of a big…
Sometimes things don't go well but I think those sessions are worth sharing too. I'm trying to come up with something more interesting for the side supports. I tried a wrought iron sort of thing first: Didn't really fit with the rest of the scene. Even if I sculpted it to have the same of sharp cuts I think it's too thin…
Thank you for kind words. 29K can be overkill, but 16K for any project in 4K is today standard if you want to see nice background. All hdris were stitched from images with sharpness=0, so you can add it in post production.
Working title: Project Mirela Short Decription: Emotional, First Person, Drama/Mystery/Adventure in the Unreal Engine You play as a man named Aleron who chose to stay in a cabin in Montana in the Glacier National Park because his bond with his daughter, Mirela, has become too strong after his wife passed away.…
Absolutely love this. really awesome concept and clear development to the 3D model and textures. Can't wait to see the finish product! :D if i had to say anything, and this is nit picky of course, but i feel the tentacles are a little too blocky, it doesn't quite have that natural, almost liquid shape that tentacles…
Working title: Project Mirela Short Decription: Emotional, First Person, Drama/Mystery/Adventure in the Unreal Engine You play as a man named Aleron who chose to stay in a cabin in Montana in the Glacier National Park because his bond with his daughter, Mirela, has become too strong after his wife passed away.…
Working title: Project Mirela Short Decription: Emotional, First Person, Drama/Mystery/Adventure in the Unreal Engine You play as a man named Aleron who chose to stay in a cabin in Montana in the Glacier National Park because his bond with his daughter, Mirela, has become too strong after his wife passed away.…
It was a very common technique once with combining multiple neighboring objects in a single, often non-square texture for a sake of having one shared distant LOD object in systems using hierarchical lods or lod grouping . Still works with that logic and good for mobile games for sure but AAA games moved toward UDIM…
hi guys, well i have a question... is there a good tutorial or video out somewhere... where someone explains a technique to paint foldings on textile in photoshop? but i do not mean "how light and shadows fall" i mean how do i make the look sharpe and nice, i us smudge a lot on my way... but i end up blury al the time...…
Hello, my name is Kyle and I am a Level Designer/ Environment Artist, I have been spending to past few months with an idea of a game in my head and took it upon myself to start developing the project solo. After getting a blockout of the map for this game done and testing out some basic blureprints to get the game at the…