@chrisradsby - i disagree that games need to cost more to sustain buisness... they need to cost less... at the moment we have a system where few games makes shit tons of money and most games/ studios fail commercially,...a lower price point would allow gamers to spread their purchases across more games and take more risks…
I### Job Opportunity: Co-Founder & 2D Artist for Non-Profit Game Development I'm currently developing a non-profit game aimed at helping underprivileged kids through fun and interactive learning experiences, with a primary focus on improving women's literacy. I'm seeking a co-founder, specifically a talented 2D artist, to…
4 days after our beta went live we have a new update for everyone! Here is the changes: 1.0.1.0 Change Log * Kart physics modified, the kart is much heavier now as well as other subtle tweaks * Air steering is now only engaged by pressing the steer direction after leaving the ground * Some maps updated to work better with…
Hm, well, of course taking your time to work that stuff out is an individual's choice and a good idea for some... but for this case and in my personal experience, those are also for the most part the people who come out the other end having only gotten a piece of paper and a gap in portfolio work to show for it. If you go…
How do you guys go around texturing large game models like space ships etc? I mean, I can use a larger texture size(4096x4096) to hold the details but the performance cost and time taken for that process, i feel is not worth the trouble. After some research i came across a few posts here on polycount, about how large game…
http://automaton.uk/careers/art-and-design/animator/ Automaton is seeking a Rigger / Animator to join our Animation team who will be a part of the driving force that plans to smash the games industry in 2017. Primarily, as a Character Rigger, you’ll be responsible for the creation of character rigs and work with a small…
Stylized mutant rat creature made in Blockbench. Created as a Minecraft-style boss inspired by Warhammer aesthetics. Focused on readable silhouette, stylized proportions and game-ready design. Open for freelance and remote junior 3D opportunities.
Hey guys, so I decided to try my hand at making a simple IOS game in 2 weeks and figuring out the whole Apple pipeline. Well "Three" weeks later and its done. My simple game idea has been pushed through and its up now. You can check it out here: http://itunes.apple.com/us/app/earthplosion/id516179742?mt=8 You can check it…
Hey everybody, it feels so good to finally be able to announce this. But my studios 1st title Harold just went live for the world to see! It has been a awesome experience working here with some industry giants (original Disney animators from the days of Aladdin, and formal Studio Ghibli animator who worked on Princess…
A leading global publisher of digital and social games, Gameloft has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set-top boxes, connected TVs and…