To improve my texturing skills and overall understanding of material definition, I have begun an exercise to recreate 50 real world materials. Everything is intended to be realistic and not exaggerated. There are a few rules I'm following to keep things honest, but there is no deadline in mind. The emphasis is on study and…
https://www.artstation.com/artwork/zxRxGq My goal with this asset was to practice hair creation while exploring a new workflow that balanced control and efficiency. I wanted to place every card manually for precision, but also work quickly and be able to make changes without losing progress—knowing I'd face challenges as I…
i need some advice regarding whatg steps to take regarding my self-study of 3d design. i began studying 3d design in 2013, while living in japan, as i wanted to broaden by career prospects, i studied art formally at university many years ago, but i never did anything with computers like digital deisgn etc before this. i…
OPEN for NEW commissions & Prioritized to long-term projects (#steamgame, #visualnovel #hiddenobject) ABOUT We are an Animation and Game Art Design Studio. Please visit Our studio portfolio here to see more artworks that we have finished! We provide full services for animation films and games like character design,…
Hi guys! This is an anatomy study that I have been working on lately. I thought that this lockdown period was kind of ideal to study and deepen my anatomy knowledge. It would be great if I could receive some feedback about it, so that I can learn from it. Plus, I am undecided whether to add underwear to it. What do you…
Hi! I'm a third year VFX student and I'm looking to go into lighting for film, so I've started doing some light studies of things I find interesting. I did a fairly quick automotive light study of a Ferrari F60 and would love to get some feedback for it!
Hey this was a relatively quick study I did in my spare time last week. It was my first bodies in motion study and first time using Keyshot. There are quite a few things that could be improved, mostly the overall muddiness. Let me know what else should be improved for next time!
ABOUT ORION: PRELUDE: ORION is a retro-inspired game series built on classic fundamentals that we have grown up on. It brings fast-paced gameplay into a class-based team shooter world. It then throws all of this into a blender coupled with Mechs, Jetpacks and Dinosaurs. You can learn more about ORION at: Spiral Game…
I Progressed pretty far last time with my Female Character Study: http://www.polycount.com/forum/showthread.php?t=128821 Polycount helped me improve substantially. I'm gonna go back to my usual for now and improve my Male studies to see where I can polish up. Here's the progress so far: Areas in need of work: Elbows Entire…
Study based on the concept art by Dante Avila "Berenice's Box" from "Berenice" short horror story by Edgar Allan Poe. Was looking to study realistic PBR textures and had a good time doing it over this concept. Hope you guys like it More images and break down at: https://www.artstation.com/artwork/YaV5NX cheers!