The Polycounter Job Census is on the Polycount Wiki: http://wiki.polycount.com/wiki/Polycounter_Job_Census This is a list of Polycount members who are employed full-time in game development, and where they work. It is not meant as an exhaustive list, as it doesn't include our freelancers (see Artist Looking For Work),…
Toronto Polycount Meet-Up When: Friday, September 23rd 2011, 7PM Where: Scotland Yard What!?: I believe this is the first-ever Toronto Polycount Meet-up. I'm coming, so you know it's going to be AWESOME. I'll get drunk and share dirty secrets about other Polycounters, make a fool of myself and in turn encourage you to…
I'm a programmer, and wouldn't mind working with people from Polycount on projects - however I'm not so sure a 'PolyCount Studio' makes too much sense. Polycount is a community more than anything else as far as I'm concerned; projects ultimately would take place outside of the Polycount community regardless of how you…
Hello again fellow Polycounters! I have started up another Environment project, this time a runestone interior! So I haven't done much hard surface interior environment work before and I saw this concept from Ioan Dumitrescu that was made for The Northman. (https://www.artstation.com/artwork/LeXBKR) The scene is set under…
Vlad made "Polycount Guild" and I made "Polycount Workshop" and PolycountWorkshop" to reserve the names. Just good old "Polycount" was unavailable unfortunately. Valve mentioned that they were protecting some names, hopefully "Polycount" falls under that.
Can I suggest writing "POLYCOUNT" in text, about 1em (16px) and using the green smiley next to it? Also ditching the tag line of "videogame art resource & community"? My other preference would be just to have the green smiley about 32px tall in the top left corner and be done with it. a lot of us browse at work, having…
All of us here at Polycount were amazed with the positive community response to the launching of the new site and the amount of press it has received throughout many reputable sources on the Internet. It generated that much attention that yesterday alone brought in 200+ new registered members. We are happy to announce that…
26 years ago Polycount was founded by @bearkub and @r13. Many thanks for all the fish! http://wiki.polycount.com/wiki/Polycount:About#History Our love to all of you for helping to make this place what it is. We wouldn’t be anywhere without you!
In a discussion with tfrog last night, we talked of how a lot of Polycounters get jobs. Polycount is comprised of a lot of working professionals. The outgoing feedback and criticisms are strong, valuable information. If you post here trying to get in the games industry, you will get a lot of feedback. Some consider the…
Would a section where Polycounters could post their own tutorials be useful ? Sharing is the purpose of every forum. Time to time, Polycounters post a tutorial, share a process, in pimping and previews or technical talk. Sometimes it's just in the middle of a thread and slightly getting lost without the search function. I…