Greetings polycount people. Last year in October I released a game on steam ( https://store.steampowered.com/app/1443190/Knights_of_Grumthorr/ ) which aside from a handful of purchased assets was all my own hand drawn artwork. I hoped to re-release a sequel to the game with more professional looking quality and this is…
Hello everyone im new here. This is small scene created in UE5. Most of the small props are from quixel. I need feedback for this piece to put in my portfolio.
That doesn't make any sense to me... For one, people here already post tons of meme images in hot threads anyway. 90% of the posts in those threads are simple "Have my babies!" type of posts. I don't see how that's any different than "Top Row" at ZBC. If anything, it's worse once you get a page full of childish meme pics.…
And the project is finished! Feel overall happier with the end result and can now let the project go. You can find the link for the post with the rest of the renders here: https://www.artstation.com/artwork/zxbwDD
Here is some of the work I had the chance to work on for Half life 2 RTX. Half life has always been one of my favorite games so when I got the chance to work on its community remaster I instantly jumped on the occasion. For this specific part I was tasked with recreating the wall set from the apartments in city 17. If…
Hey everyone, just pushing forward with my portfolio and breaking into the environment art industry (plus trying to make a couple of bucks on Fab). This time around, I made a massive environment inspired by winter in my city. It took a massive toll on me, but here's the result. More details…
Hi! Here is the last model, a handpainted practice to enhance my skills.The model was provided by VSquad School. Take a look in Artstation and if you can give me a like i'll be grateful. Thanks!#art #3Dart #GameArt #Gamedev #gameart #stylized #3DArtist #Handpaint #3dprops https://www.artstation.com/artwork/Nq9k5d