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Author:
np1094
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Latest Post
Unreal Engine 5 Tangent Space and Triangulation Problem
My problem is that I've asked questions about triangulation and game modeling on the forum before and learned a lot, but I've actually encountered an error I can't solve. I've configured my model's U…
5
Last
nattemre
Sep 2025
TOPOLOGY - Solving Triangles on Curved Surfaces in Sub-D?
I want to model this concept in Sub-D. However, I've encountered a problem that I can't solve topologically.Can someone help me understand how I can convert these triangles into quads without cau…
8
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*Sebastian
Feb 2025
Sliver Triangles and Normal map
Good evening. What is the reason why the long thin(sliver) triangles are causing problems in the normal map? Can you recommend a source that I can learn from?
5
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garrettia
May 2023
Long Thin Triangles
[{"type":"p","children":[{"text":"Guys why long thin triangles create shading and baking errors ? Is this related to Overdraw?"}]}]
2
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garrettia
Apr 2023
Why is triangle used instead of Quad?
[{"insert":{"embed-external":{"data":{"url":"https:\/\/us.v-cdn.net\/5021068\/uploads\/2TXMQNG8EHUJ\/ekran-al-c4-b1nt-c4-b1s-c4-b14-png.png","name":"Ekran Alıntısı4.PNG","type":"image\/png","size":21…
16
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garrettia
Mar 2023
What is loose vertices ?
[{"insert":"Hi.In a video I watched, he talks about loose vertices.What exactly are these loose vertices?\n\n"}]
12
Last
Tiles
Aug 2022
triangle confirmDialog error
changeSelectMode -object;string $sel[] = `ls -sl`;int $badFaces = 0;if (size($sel) < 1){confirmDialog -t " Check your object selection. " -b "OK" -bgc 0.8 0.5 0 -ma "center" -m " You have not sele…
0
Last
jayantbhatt007
Sep 2019
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