Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
ftsmith
Home
›
sRGB
The BRAWL² Tournament Challenge has been announced!
It starts May 12, and ends Oct 17. Let's see what you got!
https://polycount.com/discussion/237047/the-brawl²-tournament
sRGB
Discussion List
Topic
Replies
Latest Post
Color profiles in PS and srgb
Hi!I am trying to understand all the exceptions with gamma correction. As I understand it, if I import maps in 3ds Max Vray, Blender, or similar,... color maps should be treated as srgb as well …
1
Last
gnoop
Jan 2024
Textures from Substance Designer not displaying correctly in UE4
Hey folks!I am seeing a problem with textures I've created in Designer that are not displaying correctly in UE4. More specifically the problem is that the Albedo/Base Color is super washed out in the…
5
Last
BradyJ
Nov 2020
[Textures] ~ Texture Sample and final output are much brighter than the original image
I'm getting this:[SUBSTANCE DESIGNER][UNREAL ENGINE 4.22.3]As you can see, once imported into the shader the texture gets washed out, it's super bright, and I have absolutely no idea why.Only now I'm…
11
Last
zachagreg
Jul 2019
Popular Tags
3D modeling
1,751
ZBrush
1,283
3d
1,236
Blender
1,156
Maya
1,085
Game Art
972
3D Artist
929
Character Art
926
environment art
853
Substance Painter
822
character
753
3d art
686
Unreal Engine 4
646
environment
622
3d character artist
583
stylized
541
Texturing
512
Hard Surface
499
Animation
482
concept art
475
UE4
459
critique
445
Props
437
3ds max
417
Unity
394