Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
FrankPolygon
Home
›
sp
sp
Discussion List
Topic
Replies
Latest Post
Multiple mesh maps in a single slot
[{"type":"p","children":[{"text":"Hi. This is my first time working using Udim Workflow. For my model I use 1 material with 2 Udims (uv tiles) and for each of them I need a mesh map in SP. When I bak…
2
Last
Sani
Apr 2023
First Car visualisation attempt in UE
I had three and half days to put together the assets for this scene, the car is from Turbosquid and I had to optimise and UV unwrap it in Maya, textured in SP and all the magic in UE 4.24. First time…
0
Last
FV_3D
Jul 2021
Sword (stylized prop real time)
Hello guild.I was concepts in the artstation and then I found this one by Becca Hallstedt, I felt inspired so I produced it in pbr version.Art of the Week#36 Blender Nation:https://www.blendernation.…
13
Last
sbstndc
Jan 2020
Popular Tags
3D modeling
1,838
ZBrush
1,311
3d
1,279
Blender
1,218
Maya
1,120
Game Art
1,021
3D Artist
979
Character Art
956
environment art
895
Substance Painter
844
character
765
3d art
709
Unreal Engine 4
648
environment
639
3d character artist
611
stylized
564
Texturing
529
Hard Surface
519
Animation
497
concept art
492
UE4
460
critique
458
Props
454
3ds max
421
Unity
412