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Author:
VinceOrcis
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Quads
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Latest Post
Exporting models out of Fusion as quads (and other helpful methods)
Hi I did consider asking this on the Autodesk forum, but then realised Polycount would probably be better as the folk on the Fusion forums don't understand the game modelling workflows used.…
13
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DustyShinigami
May 2023
[3DS Max] - Trouble with simple commands
Hello! I'm having a hard time trying to figure out how to get along with a few simple commands in 3DS Max.So, does anybody know how to solve the following issues?1) How to connect vertexes across edg…
9
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FredCM
Jul 2021
(Maya) Quad Primitive Beta
demohttps://www.youtube.com/watch?v=1vMc8xbxuuUwip - upcoming featureshttps://youtu.be/g4U-Bmmpr0o?t=19https://www.artstation.com/marketplace/p/Xmkz1/maya-quadprimitive-beta?utm_source=artstation&…
0
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onionhead_o
Apr 2021
Question about quads for 3-d model
Hi I have question, i know how it a good idea to have your models to have it where it quads as in four vertices for each face. However i wonder if i have something that is completely quad and i want…
4
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Wolfer
Oct 2020
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