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Author:
FrankPolygon
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TOPOLOGY - Solving Triangles on Curved Surfaces in Sub-D?
I want to model this concept in Sub-D. However, I've encountered a problem that I can't solve topologically.Can someone help me understand how I can convert these triangles into quads without cau…
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*Sebastian
Feb 2025
Modeling with Quads for Game Asset?
Hello, everyone I'm fairly new here and I'm currently learning about Game Asset creation using Blender, as well as game art overall.I wanted to know if it is "Mandatory" to model a game asset with Qu…
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Ghogiel
Nov 2020
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