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Require a 3D artist for producing textures + materials for an XR environment
Job Title: Freelance 3D Artist (Potential Long-Term Opportunity)Location: RemoteI am an independent developer seeking a Freelance 3D Artist to assist with an architectural environment project. Your r…
0
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TakzXR
Jan 4 2025
Texel Density & Texture Map Resolutions - Reference Sheet
Hi everyone. I haven't been around for a long time and I have been refreshing my fundamental knowledge of 3D art. I spent some time this week studying optimal texel densities and texture map resoluti…
10
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Klunk
Aug 2023
UV overlaps sewing
[{"insert":"Within all my experience I've always left a center seam whenever I have mirrored overlap. It's kinda necessesary for baking and pretty useful if you have to do some tweaks, but I realised…
6
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poopipe
Jan 2023
Character Texel Size Optimisation Question
[{"insert":"Hi all,\nSo I've been wanting to know the best way to optimize texel size for characters. My goal is to create a realistic game character and I have an issue here where on Unwrap, the tex…
2
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ChristheLancer97
Mar 2022
Modular Game Environment. Is it better to have more or less?
I'm making a game environment in Unreal Engine 4. I will also be using Photoshop, Quixel Mixer, and Blender for everything. The game environment is more modular.Is it better to have more objects (dup…
8
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Oblivion2500
Jan 2021
ShapeWorks Sculpting With Auto-Model Optimizer and retopology correction
ShapeWorks: https://store.steampowered.com/app/1148910/ShapeWorks/
0
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redneck0007
Jul 2020
SHapeWorks Sculpting 3D model with Alphas
Hi everyone,I am sharing some of the screenshots of the shapeworks sculpting software ....https://store.steampowered.com/app/1148910/ShapeWorks/If your are using it or want some of the features that …
0
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redneck0007
Feb 2020
Bounding box modifier for 3dsmax
Hello! I like to share my tool for rapid modeling and scene optimization which I have been using at work myself for a long time. It is simple and has many very useful features.Hope you like it!h…
0
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IvanMax
Nov 2019
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