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Author:
ftsmith
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noise
The BRAWL² Tournament Challenge has been announced!
It starts May 12, and ends Sept 12. Let's see what you got!
https://polycount.com/discussion/237047/the-brawl²-tournament
noise
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Help: Need tile on the noise
[{"insert":{"embed-external":{"data":{"url":"https:\/\/us.v-cdn.net\/5021068\/uploads\/VKP1RGQ5TCM1\/un.png","name":"un.png","type":"image\/png","size":204829,"width":1138,"height":696,"displaySize":…
2
Last
poopipe
Jul 2022
[Maya] Adding noise to a curve?
[{"insert":"Hey everyone!\n\nI'm currently modelling something that takes a segment, uses MASH to distribute it along an axis, and then Curve Warp to bend the segments along a curve. \n\nSo far so go…
4
Last
sprunghunt
Jun 2022
Normal map noise problem
I am trying to create a Borderlands game-ready character, and I decided to use normal maps to preserve details from my high-poly model. It worked good, except for one thing: these strange curved line…
3
Last
musashidan
Jul 2019
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