Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
AndrewRosyaev
Home
›
multiply
The BRAWL² Tournament Challenge has been announced!
It starts May 12, and ends Oct 17. Let's see what you got!
https://polycount.com/discussion/237047/the-brawl²-tournament
multiply
Discussion List
Topic
Replies
Latest Post
AO Multiply vs AO Overlay
AO seems to generally be used with the multiply blending mode as far as I've seen, however in Unreal Engine I made some comparisons and the Overlay node seems to give a better result. A value of 0.5 …
5
Last
Eric Chadwick
Jun 2021
Transparency tint color override in custom shader
Hi! I've been following the custom shaders intro tutorial (https://vimeo.com/230487171). Basically what I'm going for is to use a tint texture instead of a uniform tint color. It seems quite st…
3
Last
herrkjeldsen
Apr 2020
Popular Tags
3D modeling
1,759
ZBrush
1,288
3d
1,238
Blender
1,164
Maya
1,087
Game Art
976
3D Artist
935
Character Art
928
environment art
854
Substance Painter
825
character
754
3d art
686
Unreal Engine 4
647
environment
624
3d character artist
583
stylized
544
Texturing
513
Hard Surface
501
Animation
483
concept art
476
UE4
459
critique
446
Props
437
3ds max
418
Unity
396