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andrewmelfi
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metahuman
metahuman
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Latest Post
HelixEdit New Maya tool
Plugin for Maya – Free for the Next 30 Days!HelixEdit is a complete solution for custom AAA character creation. It works directly with MetaHuman topology, automating most processes to help you build …
1
Last
Rima
Feb 4 2025
HelixEdit Character
Hi all,I wanted to share something mind-blowing—an alien character we just created using HelixEdit, our new Maya plugin. No manual work on blendshapes. No tedious adjustments. Everything was automati…
0
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ALucardKira
Feb 4 2025
Metahuman hair textures
[{"insert":"Hello guys,\n\nI am trying to make hair using metahuman workflow. I already created groom via Houdini and generated Cards. How I am struggling with textures. \nThere are for Cards: Depth,…
1
Last
connordavis107
May 2024
Scaling and freezing a skeleton with a rig driver in maya (Metahuman)
Hello Polycount, it's been years since I've been around.I'm sorry if I may have posted this in the wrong forum. Things look different nowadays. I am not very skilled in Maya, I am a 3ds guy. Nor do I…
5
Last
Alex_J
Oct 2023
Multiple root bone error when importing baked Metahuman facial rig
[{"insert":"For a university project we want to use the Metahuman facial rig on our own characters. So far I have managed to detach the head joint from the Metahuman neck in Maya and attached it to a…
0
Last
QILIN
Nov 2022
Adding Viseme blend targets to Metahumans
Hi, Did anybody manage to adjust the Metahuman mesh exported into Maya (Blend shape creation using the control rig and saved as a blend shape for use with Oculus Lip Sync and Visemes) and succes…
0
Last
RocKenny
Apr 2021
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