Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Kevin Johnstone
Home
›
landscape material
The BRAWL² Tournament Challenge has been announced!
It starts May 12, and ends Oct 17. Let's see what you got!
https://polycount.com/discussion/237047/the-brawl²-tournament
landscape material
Discussion List
Topic
Replies
Latest Post
WorldAlignedBlend with Height map blending?
I am making a landscape autoMaterial. I have finished most of it, but I ran into a problem. I want the transition to not be a gradient, but use the heightmap to blend between the rocks and sand.I man…
1
Last
MEKA_
Jan 2024
UE4 - Auto Landscape Material Creation Issues
Hello, I am currently working on a uni project in which i want to create a landscape. I thought it would be great to learn how to make an auto-landscape material but I've come across with some issues…
1
Last
cewok
Feb 2021
[RELEASED] Exland Non-repetitive tiling landscape material
Exland is a non-repetitive auto landscape material that allows you to blend textures both procedurally and using the landscape paint tool simultaneously. Using Extile's noise algorithms each texture …
0
Last
ADD67
Jan 2021
Popular Tags
3D modeling
1,776
ZBrush
1,292
3d
1,244
Blender
1,179
Maya
1,095
Game Art
987
3D Artist
943
Character Art
933
environment art
868
Substance Painter
831
character
757
3d art
688
Unreal Engine 4
648
environment
628
3d character artist
586
stylized
549
Texturing
516
Hard Surface
506
Animation
483
concept art
479
UE4
459
critique
448
Props
438
3ds max
419
Unity
397